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						5e3f71f236
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							Replace snake_case to camelCase
						
						
						
						
						
						
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						2018-11-12 15:46:47 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d89a20134b
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							Only check for paddle collision when ball position <= paddle height.
						
						
						
						
						
						
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						2018-11-12 11:50:50 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d3eb876960
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							Refactor powerups, move to new package. Decrease long paddle chance to 8%
						
						
						
						
						
						
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						2018-11-12 11:33:22 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						88428fded9
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							Keep speed of ball when hitting sticky paddle
						
						
						
						
						
						
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						2018-11-12 11:18:26 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a736229c18
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							Only reset ball speed to default when launching normally
						
						
						
						
						
						
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						2018-11-12 11:08:09 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ac27cc5e90
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							Make sure paddle reaches screen edge
						
						
						
						
						
						
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						2018-11-12 11:07:04 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e8901d2ed4
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							Added longer paddle powerup, fixed issues with sticky paddle bouncing
						
						
						
						
						
						
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						2018-11-12 11:02:26 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1f9c2e6db0
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							Decrease chance of glue powerup dropping from 50% to 8%
						
						
						
						
						
						
						
						Increase default ball speed to 350px/sec
Change paddle speed control to time-based, 375px/sec 
						
						
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						2018-11-12 09:54:07 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3e0d4657f2
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							Add PowerUp logic + GluePowerUp
						
						
						
						
						
						
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						2018-11-12 09:28:12 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						28e0ed27f3
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							Entity take float in constructor instead of int
						
						
						
						
						
						
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						2018-11-12 09:27:29 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						353afe1cee
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							Update velocity based on time delta
						
						
						
						
						
						
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						2018-11-11 21:53:18 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c5642f7050
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							Change rows of blocks from 10 to 7, increase height padding
						
						
						
						
						
						
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						2018-11-11 21:53:00 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						711a5548ef
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							Added speed boost after a certain amount of bricks remain
						
						
						
						
						
						
						
						Reset board after all bricks are destroyed 
						
						
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						2018-11-11 21:50:30 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						78d0a72217
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							Rename ball -> new_pos
						
						
						
						
						
						
						
						Fix paddle reset 
						
						
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						2018-11-11 21:25:09 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						659fde4622
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							Use a Vector2 to track entity position.
						
						
						
						
						
						
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						2018-11-11 20:56:58 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3feca300be
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							Shrink ball, increase brick height, improve paddle collision, add brick collision
						
						
						
						
						
						
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						2018-11-11 20:42:25 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a0b0753c5e
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							Remove redundant .nor() in nearestPoint()
						
						
						
						
						
						
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						2018-11-11 20:41:01 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						81fc6e91c9
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							Refactor Block to Brick
						
						
						
						
						
						
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						2018-11-11 18:48:57 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						053ec9829f
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							Proper paddle collision, and slowed down the paddle
						
						
						
						
						
						
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						2018-11-11 18:44:43 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0a071e40d2
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							Render bricks first
						
						
						
						
						
						
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						2018-11-11 18:20:21 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8f788851b2
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							Add paddle collision detection
						
						
						
						
						
						
						
						Change tracking of entity positions from int to float 
						
						
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						2018-11-11 18:20:07 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5756c9077c
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							Reset ball on top of battle when hitting bottom edge of screen
						
						
						
						
						
						
						
						Render paddle from bottom-left
Change screen-edge reflection checks
Remove use of 'this' where not needed
Make BrickBuster entities private 
						
						
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						2018-11-11 15:51:39 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ec28b8bd99
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							Only launch the ball if not already playing
						
						
						
						
						
						
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						2018-11-11 15:09:51 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						79f4334cd7
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							Add screen edge reflection.
						
						
						
						
						
						
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						2018-11-11 15:07:29 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						66bd930e2e
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							Merge remote-tracking branch 'origin/master'
						
						
						
						
						
						
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						2018-11-11 13:13:05 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b127c62bb4
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							Set launch angle
						
						
						
						
						
						
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						2018-11-11 13:12:09 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						adadca7c50
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							Speed up paddle
						
						
						
						
						
						
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						2018-11-11 12:02:22 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						733f75830f
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							Moved paddle down
						
						
						
						
						
						
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						2018-11-11 12:00:08 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						203e3311b7
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							Shrunk ball again
						
						
						
						
						
						
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						2018-11-11 11:57:21 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4c3add8378
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							Removed hard-coded values, shrunk ball
						
						
						
						
						
						
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						2018-11-11 11:55:50 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ace35e1a2c
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							Added paddle boundary
						
						
						
						
						
						
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						2018-11-11 11:47:21 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						74b96990c5
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							Added blocks and paddle and part of ball movement.
						
						
						
						
						
						
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						2018-11-11 11:40:03 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6c6d5b34bf
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							Remove badlogic.jpg
						
						
						
						
						
						
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						2018-11-10 23:38:37 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						bb6ecf2923
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							Add ball and paddle
						
						
						
						
						
						
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						2018-11-10 22:30:23 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c9fda66879
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							Add update loop
						
						
						
						
						
						
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						2018-11-10 21:40:13 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dd6aa7da5f
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							Basic setup
						
						
						
						
						
						
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						2018-11-10 21:32:04 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8f00390eed
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							First commit
						
						
						
						
						
						
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						2018-11-10 20:24:31 +04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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