Only reset ball speed to default when launching normally
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		@ -101,8 +101,8 @@ public class Ball extends Entity {
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		} else {
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			float angle = MathUtils.random(MathUtils.PI/2) + MathUtils.PI/4;
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			direction = new Vector2(MathUtils.cos(angle), MathUtils.sin(angle));
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			speed = DEFAULT_SPEED;
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		}
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		speed = DEFAULT_SPEED;
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		isStuck = false;
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	}
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