A fairly accurate clone of the original 1980 Pac-Man written in Java using libGDX
Go to file
Matt Low b770c2e40d Don't reverse ghosts immediately, wait until they've reached the next tile
Also fix index out of bounds in retrieving next scatterChaseTimer value,
and retrieving an offset-by-1 value (due to increasing
scatterChaseTransition after retrieving the next timer value).

Closes #9
2020-01-05 14:08:34 +04:00
core Don't reverse ghosts immediately, wait until they've reached the next tile 2020-01-05 14:08:34 +04:00
desktop Allow resizing 2019-12-25 16:26:13 +04:00
gradle/wrapper Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
.gitignore Initial commit. 2019-12-23 23:07:24 +04:00
build.gradle Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
gradle.properties Initial commit. 2019-12-23 23:07:24 +04:00
gradlew Initial commit. 2019-12-23 23:07:24 +04:00
gradlew.bat Initial commit. 2019-12-23 23:07:24 +04:00
settings.gradle Initial commit. 2019-12-23 23:07:24 +04:00