Matt Low
0994289c7e
Created box2d bodies for all game entities (except shield) Scale units down to box2d friendly units (40:1 <-> pixels:box2d) Use floats in places integers were used for position and sizing |
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core | ||
desktop | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |