BrickBuster/core
Matt Low 0994289c7e Begin box2d physics implementation.
Created box2d bodies for all game entities (except shield)
Scale units down to box2d friendly units (40:1 <-> pixels:box2d)
Use floats in places integers were used for position and sizing
2018-11-14 22:04:41 +04:00
..
assets Add MenuState, start with it and switch back when a game is finished 2018-11-13 17:58:42 +04:00
src/com/me/brickbuster Begin box2d physics implementation. 2018-11-14 22:04:41 +04:00
build.gradle First commit 2018-11-10 20:24:31 +04:00