A fairly accurate clone of the original 1980 Pac-Man written in Java using libGDX
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Matt Low 906ef93a11 Initialize all state vars in intializeField before new game
Fixed ghosts remaining frightened at the start of a new round
Fixed ghosts staying slow after being frightened
Reduce wait time after death to 2 seconds
2019-12-28 13:32:23 +04:00
core Initialize all state vars in intializeField before new game 2019-12-28 13:32:23 +04:00
desktop Allow resizing 2019-12-25 16:26:13 +04:00
gradle/wrapper Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
.gitignore Initial commit. 2019-12-23 23:07:24 +04:00
build.gradle Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
gradle.properties Initial commit. 2019-12-23 23:07:24 +04:00
gradlew Initial commit. 2019-12-23 23:07:24 +04:00
gradlew.bat Initial commit. 2019-12-23 23:07:24 +04:00
settings.gradle Initial commit. 2019-12-23 23:07:24 +04:00