A fairly accurate clone of the original 1980 Pac-Man written in Java using libGDX
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Matt Low 389533d394 Significant amount of refactoring:
- Removed several mode timer variables and implemented a GameMode enum w/
associated timer.
- Removed individual chase/scatter timer, replace with single timer
- Hopefully made level/round initializing methods more coherent
2020-01-05 02:35:54 +04:00
core Significant amount of refactoring: 2020-01-05 02:35:54 +04:00
desktop Allow resizing 2019-12-25 16:26:13 +04:00
gradle/wrapper Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
.gitignore Initial commit. 2019-12-23 23:07:24 +04:00
build.gradle Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
gradle.properties Initial commit. 2019-12-23 23:07:24 +04:00
gradlew Initial commit. 2019-12-23 23:07:24 +04:00
gradlew.bat Initial commit. 2019-12-23 23:07:24 +04:00
settings.gradle Initial commit. 2019-12-23 23:07:24 +04:00