6c45eaeac5
Move a sprite
2019-12-24 15:36:18 +04:00
c7a880a6a6
Include barrier to level data file, remove added offset on render
2019-12-24 15:32:52 +04:00
9985da33e0
Move asset loading to central Assets object. Add joystix font
2019-12-24 15:32:52 +04:00
8336838fc4
Render LevelComponents with sprites instead of shapes
2019-12-24 15:32:52 +04:00
8d6a9b7f97
Add sprite sheets.
2019-12-24 15:32:42 +04:00
ae4069f9fc
Match the original Pacman dimensions
...
Move the field up to match original Pacman
position.
2019-12-24 12:51:42 +04:00
eae226b5bb
Render pellets on menu screen.
...
Add Level object which contains level data (in the form of
an 2D array of stateless LevelComponents), LevelLoader which loads
level data from a txt file.
2019-12-24 02:27:05 +04:00
e031cb4400
Add State + MenuState, use AssetManager
2019-12-24 00:59:13 +04:00
bb934b0d7c
ASCII pacman level!
2019-12-24 00:56:25 +04:00
fd89c7d492
Add logo.
2019-12-24 00:11:18 +04:00
8d64ca7c36
Initial commit.
...
Basic window setup, sound and level assets.
2019-12-23 23:07:24 +04:00
75185a7f23
Root commit.
2019-12-23 23:03:59 +04:00