Go to file
Matt Low d32cccebd6 Add randomPowerUpChance to Level type.
Allow defining said chance in level files.
Generate powerups on the fly when a brick is hit and the chance is met
2018-11-22 21:46:49 +04:00
core Add randomPowerUpChance to Level type. 2018-11-22 21:46:49 +04:00
desktop Change desktop resolution to 1/5th of native resolution 2018-11-22 17:39:13 +04:00
gradle/wrapper First commit 2018-11-10 20:24:31 +04:00
.gitignore First commit 2018-11-10 20:24:31 +04:00
build.gradle Add gdx-tools dependency, add TextureSetup class 2018-11-22 17:36:28 +04:00
gradle.properties First commit 2018-11-10 20:24:31 +04:00
gradlew First commit 2018-11-10 20:24:31 +04:00
gradlew.bat First commit 2018-11-10 20:24:31 +04:00
settings.gradle First commit 2018-11-10 20:24:31 +04:00