BrickBuster/core
Matt Low b44b48097c Update paddle.update() to handle edge collision more nicely + cleaner code
Calculates an adjust variable which locates the paddle at exactly the
screen edge if a regular speed * dt move would put it past. Applies
the same adjust to stuck balls so they don't drift.
2018-11-15 12:24:33 +04:00
..
assets Add MenuState, start with it and switch back when a game is finished 2018-11-13 17:58:42 +04:00
src/com/me/brickbuster Update paddle.update() to handle edge collision more nicely + cleaner code 2018-11-15 12:24:33 +04:00
build.gradle First commit 2018-11-10 20:24:31 +04:00