Speed ball up
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@ -17,8 +17,8 @@ public class Ball extends Entity {
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public static final int RADIUS = 45;
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public static final Color BALL_COLOR = Color.CHARTREUSE;
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public static final float DEFAULT_SPEED = 1400;
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public static final float BOOST_SPEED = 1800;
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public static final float DEFAULT_SPEED = 1800;
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public static final float BOOST_SPEED = 2200;
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public static final int BLOCKS_FOR_BOOST = 39;
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public Vector2 direction;
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