Add MenuState, start with it and switch back when a game is finished

This commit is contained in:
2018-11-13 17:58:42 +04:00
parent fa7e93953b
commit 0abae880d3
5 changed files with 75 additions and 5 deletions

View File

@ -10,7 +10,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.me.brickbuster.state.PlayState;
import com.me.brickbuster.state.MenuState;
public class BrickBuster extends Game {
@ -39,7 +39,7 @@ public class BrickBuster extends Game {
sb = new SpriteBatch();
sr = new ShapeRenderer();
setScreen(new PlayState(this));
setScreen(new MenuState(this));
}
@Override