Add MenuState, start with it and switch back when a game is finished
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@ -10,7 +10,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
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import com.badlogic.gdx.utils.viewport.FitViewport;
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import com.badlogic.gdx.utils.viewport.Viewport;
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import com.me.brickbuster.state.PlayState;
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import com.me.brickbuster.state.MenuState;
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public class BrickBuster extends Game {
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@ -39,7 +39,7 @@ public class BrickBuster extends Game {
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sb = new SpriteBatch();
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sr = new ShapeRenderer();
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setScreen(new PlayState(this));
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setScreen(new MenuState(this));
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}
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@Override
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