Commit Graph

13 Commits

Author SHA1 Message Date
67cf7ff7c5 Correct 8-bit wavs to 16-bit 2019-12-25 01:23:02 +04:00
a23e9169b7 Remove pellets where there shouldn't be any 2019-12-24 23:38:46 +04:00
e30f7af064 Fixed level data 2019-12-24 22:32:46 +04:00
765151a654 Fix pacman sprites (align whole pac to partial pac) 2019-12-24 18:27:02 +04:00
e28ca3f6b3 Add .xcf files 2019-12-24 15:36:31 +04:00
6c45eaeac5 Move a sprite 2019-12-24 15:36:18 +04:00
c7a880a6a6 Include barrier to level data file, remove added offset on render 2019-12-24 15:32:52 +04:00
9985da33e0 Move asset loading to central Assets object. Add joystix font 2019-12-24 15:32:52 +04:00
8d6a9b7f97 Add sprite sheets. 2019-12-24 15:32:42 +04:00
eae226b5bb Render pellets on menu screen.
Add Level object which contains level data (in the form of
an 2D array of stateless LevelComponents), LevelLoader which loads
level data from a txt file.
2019-12-24 02:27:05 +04:00
bb934b0d7c ASCII pacman level! 2019-12-24 00:56:25 +04:00
fd89c7d492 Add logo. 2019-12-24 00:11:18 +04:00
8d64ca7c36 Initial commit.
Basic window setup, sound and level assets.
2019-12-23 23:07:24 +04:00