Include barrier to level data file, remove added offset on render
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@ -41,7 +41,7 @@ public class Level {
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default:
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continue;
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}
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game.batch.draw(sprite, (j * 8) + offsetX + 8, (i * 8) + offsetY + 8);
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game.batch.draw(sprite, (j * 8) + offsetX, (i * 8) + offsetY);
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}
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}
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}
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