Move a sprite
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@ -18,8 +18,8 @@ public class Level {
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public Level(PacDude game, String level) {
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this.game = game;
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pellet = game.assets.level[0][7];
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powerPellet = game.assets.level[0][6];
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pellet = game.assets.level[0][6];
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powerPellet = game.assets.level[0][7];
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LevelLoader loader = new LevelLoader(level);
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components = loader.loadLevel();
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