Ready!
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@ -66,6 +66,11 @@ public class PlayState extends LevelState {
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pacman.render(game.batch, 0, 16);
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pacman.render(game.batch, 0, 16);
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if (waitTimer > 0) {
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game.assets.getFont().setColor(Color.YELLOW);
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game.assets.getFont().draw(game.batch, "ready!", 90, 127);
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}
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if (paused) {
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if (paused) {
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game.assets.getFont().setColor(Color.YELLOW);
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game.assets.getFont().setColor(Color.YELLOW);
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game.assets.getFont().draw(game.batch, "paused", 90, 151);
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game.assets.getFont().draw(game.batch, "paused", 90, 151);
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