Do the flashy thing
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@ -54,7 +54,13 @@ public class Ghost extends MovableEntity {
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if (caught && !returned) {
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return null;
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} else if (state.frightTimer > 0 && !returned) {
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if (state.frightTimer > 2) {
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// Render the blue scared ghost
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return sprite[0][counter % 2];
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} else {
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// Render the flashing white ghost
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return sprite[0][(int) (state.frightTimer * 5) % 2 == 0? 2 : 0 + counter % 2];
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}
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} else {
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return sprite[2 + (counter % 2)][spriteIndex];
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}
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