diff --git a/core/assets/sprites/chase.png b/core/assets/sprites/chase.png deleted file mode 100644 index e27f7e2..0000000 Binary files a/core/assets/sprites/chase.png and /dev/null differ diff --git a/core/assets/sprites/chase.xcf b/core/assets/sprites/chase.xcf deleted file mode 100644 index 28b3d53..0000000 Binary files a/core/assets/sprites/chase.xcf and /dev/null differ diff --git a/core/assets/sprites/ghosts.png b/core/assets/sprites/ghosts.png index 583e287..44201af 100644 Binary files a/core/assets/sprites/ghosts.png and b/core/assets/sprites/ghosts.png differ diff --git a/core/assets/sprites/ghosts.xcf b/core/assets/sprites/ghosts.xcf index 4418ba3..a08fe5d 100644 Binary files a/core/assets/sprites/ghosts.xcf and b/core/assets/sprites/ghosts.xcf differ diff --git a/core/src/com/me/pacman/Assets.java b/core/src/com/me/pacman/Assets.java index e64cde9..41dcffa 100644 --- a/core/src/com/me/pacman/Assets.java +++ b/core/src/com/me/pacman/Assets.java @@ -17,7 +17,6 @@ public class Assets { private AssetManager manager; public TextureRegion[][] level; - public TextureRegion[][] chase; public TextureRegion[][] deathAnimation; public TextureRegion[][] ghosts; public TextureRegion[][] pacman; @@ -43,7 +42,6 @@ public class Assets { manager.load("logo.png", Texture.class); manager.load("sprites/level.png", Texture.class); - manager.load("sprites/chase.png", Texture.class); manager.load("sprites/death.png", Texture.class); manager.load("sprites/ghosts.png", Texture.class); manager.load("sprites/pacman.png", Texture.class); @@ -59,6 +57,7 @@ public class Assets { manager.load("sounds/eat_fruit.wav", Sound.class); manager.load("sounds/eat_ghost.wav", Sound.class); manager.load("sounds/extra_life.wav", Sound.class); + manager.load("sounds/return_base.wav", Sound.class); manager.load("sounds/siren.wav", Sound.class); manager.load("sounds/siren_fast.wav", Sound.class); manager.load("sounds/siren_faster.wav", Sound.class); @@ -79,7 +78,6 @@ public class Assets { // cache our texture regions level = TextureRegion.split(manager.get("sprites/level.png", Texture.class), 8, 8); - chase = TextureRegion.split(manager.get("sprites/chase.png", Texture.class), 16, 16); deathAnimation = TextureRegion.split(manager.get("sprites/death.png", Texture.class), 16, 16); ghosts = TextureRegion.split(manager.get("sprites/ghosts.png", Texture.class), 16, 16); pacman = TextureRegion.split(manager.get("sprites/pacman.png", Texture.class), 16, 16); @@ -96,6 +94,7 @@ public class Assets { eat_fruit = manager.get("sounds/eat_fruit.wav", Sound.class); eat_ghost = manager.get("sounds/eat_ghost.wav", Sound.class); extra_life = manager.get("sounds/extra_life.wav", Sound.class); + return_base = manager.get("sounds/return_base.wav", Sound.class); siren = manager.get("sounds/siren.wav", Sound.class); siren_fast = manager.get("sounds/siren_fast.wav", Sound.class); siren_faster = manager.get("sounds/siren_faster.wav", Sound.class);