Add BaseSystem which all systems (entity processing or not) extend from

This commit is contained in:
Matt Low 2020-01-26 04:11:48 +04:00
parent 28dbff3d16
commit 5d9d49971f
5 changed files with 65 additions and 25 deletions

View File

@ -18,7 +18,7 @@ public class CollisionSystem extends EntitySystem {
}
@Override
public void processEntities(float dt) {
public void process(float dt) {
Entity[] entities = getEntities().items;
for (int i = 0, n = getEntities().size; i < n-1; i++) {
Entity entityA = entities[i];

View File

@ -23,7 +23,7 @@ public class ModelRenderSystem extends EntitySystem {
}
@Override
public void preProcessing() {
public void preProcess() {
renderer.setColor(Color.WHITE);
renderer.begin(ShapeRenderer.ShapeType.Line);
}
@ -37,7 +37,7 @@ public class ModelRenderSystem extends EntitySystem {
}
@Override
public void postProcessing() {
public void postProcess() {
renderer.end();
}

View File

@ -0,0 +1,17 @@
package com.me.common.ecs;
public abstract class BaseSystem {
protected Engine engine;
public BaseSystem(Engine engine) {
this.engine = engine;
}
public void preProcess() {}
public abstract void process(float dt);
public void postProcess() {}
}

View File

@ -15,7 +15,7 @@ public class Engine {
private Array<Entity> toRemove;
private ComponentBag[] components;
private Array<EntitySystem> systems;
private Array<BaseSystem> systems;
private ListenerRegistry listenerRegistry;
@ -64,10 +64,10 @@ public class Engine {
deactivatePending();
removePending();
for (EntitySystem system : systems) {
system.preProcessing();
system.processEntities(dt);
system.postProcessing();
for (BaseSystem system : systems) {
system.preProcess();
system.process(dt);
system.postProcess();
}
}
@ -82,6 +82,32 @@ public class Engine {
toRemove.add(entity);
}
private void removeEntityFromSystems(Entity entity) {
for (BaseSystem system : systems) {
if (!(system instanceof EntitySystem)) {
continue;
}
EntitySystem entitySystem = (EntitySystem) system;
if (entitySystem.interestedIn(entity)) {
entitySystem.removeEntity(entity);
}
}
}
private void addEntityToSystems(Entity entity) {
for (BaseSystem system : systems) {
if (!(system instanceof EntitySystem)) {
continue;
}
EntitySystem entitySystem = (EntitySystem) system;
if (entitySystem.interestedIn(entity)) {
entitySystem.addEntity(entity);
}
}
}
private void removePending() {
if (toRemove.isEmpty()) {
return;
@ -90,6 +116,7 @@ public class Engine {
for (Entity entity : toRemove) {
removeAllEntityComponents(entity.getId());
entities.removeValue(entity, true);
removeEntityFromSystems(entity);
}
toRemove.clear();
@ -105,11 +132,7 @@ public class Engine {
}
for (Entity entity : toActivate) {
for (EntitySystem system : systems) {
if (system.interestedIn(entity)) {
system.entities.add(entity);
}
}
addEntityToSystems(entity);
}
toActivate.clear();
}
@ -124,11 +147,8 @@ public class Engine {
}
for (Entity entity : toDeactivate) {
for (EntitySystem system : systems) {
system.entities.removeValue(entity, true);
}
removeEntityFromSystems(entity);
}
toDeactivate.clear();
}

View File

@ -2,26 +2,23 @@ package com.me.common.ecs;
import com.badlogic.gdx.utils.Array;
public abstract class EntitySystem {
public abstract class EntitySystem extends BaseSystem {
private long typeBits;
protected Engine engine;
protected Array<Entity> entities;
public EntitySystem(Engine engine, Class<? extends Component>... components) {
this.engine = engine;
super(engine);
this.typeBits = ComponentType.getMaskBits(components);
this.entities = new Array<>(true, 16, Entity.class);
}
public void preProcessing() {}
public Array<Entity> getEntities() {
return entities;
}
public void processEntities(float dt) {
public void process(float dt) {
for (int i = 0, n = getEntities().size; i < n; i++) {
processEntity(entities.get(i), dt);
}
@ -29,10 +26,16 @@ public abstract class EntitySystem {
public abstract void processEntity(Entity entity, float dt);
public void postProcessing() {}
public boolean interestedIn(Entity entity) {
return (entity.getComponentBits() & typeBits) == typeBits;
}
protected void addEntity(Entity entity) {
entities.add(entity);
}
protected void removeEntity(Entity entity) {
entities.removeValue(entity, true);
}
}