Commit Graph

3 Commits

Author SHA1 Message Date
adebc42c16 Add Box2d collision filtering, allow collecting power ups with balls 2018-11-15 14:22:42 +04:00
e4000998cc Complete box2d implementation, all collisions handled with box2d
Shield re-implemented as an entity with a box2d body
Multiball powerup now spawns balls at paddle instead of from block location
2018-11-15 10:34:22 +04:00
92201411b9 Refactor entity.PhysicsBody to physics.PhysicsBody
Create CollisionListener interface and Box2dContactListener
Register the Box2dContactListener with the box2d world
2018-11-14 22:26:02 +04:00