Add update loop
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@ -18,11 +18,12 @@ public class BrickBuster extends ApplicationAdapter {
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@Override
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public void create () {
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this.shapeRenderer = new ShapeRenderer();
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}
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@Override
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public void render () {
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update(Gdx.graphics.getDeltaTime());
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Gdx.gl.glClearColor(0.5f,1,1,1);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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this.shapeRenderer.begin(ShapeType.Filled);
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@ -31,7 +32,12 @@ public class BrickBuster extends ApplicationAdapter {
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this.shapeRenderer.end();
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}
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@Override
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public void update(float dt) {
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}
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@Override
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public void dispose () {
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