Add gdx-tools dependency, add TextureSetup class

This commit is contained in:
2018-11-22 17:36:28 +04:00
parent 9e8e00e9af
commit 7ff4d3307a
2 changed files with 18 additions and 0 deletions

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package com.me.brickbuster.desktop;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.tools.texturepacker.TexturePacker;
public class TextureSetup {
public static void main(String[] args) {
TexturePacker.Settings settings = new TexturePacker.Settings();
settings.paddingX = 8;
settings.paddingY = 8;
settings.filterMin = Texture.TextureFilter.MipMapLinearLinear;
settings.filterMag = Texture.TextureFilter.MipMapLinearLinear;
TexturePacker.process(settings,"sprites", "./", "textures");
}
}