Set powerup segment count to 20.
This commit is contained in:
@ -39,7 +39,7 @@ public abstract class PowerUp extends Entity implements PhysicsBody, CollisionLi
|
|||||||
public void render(SpriteBatch sb, ShapeRenderer sr) {
|
public void render(SpriteBatch sb, ShapeRenderer sr) {
|
||||||
sr.begin(ShapeType.Filled);
|
sr.begin(ShapeType.Filled);
|
||||||
sr.setColor(color);
|
sr.setColor(color);
|
||||||
sr.circle(pos.x, pos.y, RADIUS);
|
sr.circle(pos.x, pos.y, RADIUS, 20);
|
||||||
sr.end();
|
sr.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user