Reset sprite batch color when rendering menu button
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@ -2,6 +2,7 @@ package com.me.brickbuster.state;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.math.Vector3;
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import com.me.brickbuster.BrickBuster;
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@ -23,6 +24,7 @@ public class MenuState extends State {
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public void render() {
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game.sb.setProjectionMatrix(game.cam.combined);
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game.sb.begin();
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game.sb.setColor(Color.WHITE);
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game.sb.draw(playButton,
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BrickBuster.BOARD_WIDTH/2-playButton.getWidth()/2,
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BrickBuster.BOARD_HEIGHT/2-playButton.getHeight()/2);
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