From 28eb4149eeab113691a06c420ab7b6346ae310a0 Mon Sep 17 00:00:00 2001 From: Matt Low Date: Thu, 22 Nov 2018 17:31:00 +0400 Subject: [PATCH] Change background to black, paddle to white --- core/src/com/me/brickbuster/BrickBuster.java | 2 +- core/src/com/me/brickbuster/entity/Paddle.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/com/me/brickbuster/BrickBuster.java b/core/src/com/me/brickbuster/BrickBuster.java index 8585215..083f7d7 100644 --- a/core/src/com/me/brickbuster/BrickBuster.java +++ b/core/src/com/me/brickbuster/BrickBuster.java @@ -54,7 +54,7 @@ public class BrickBuster extends Game { @Override public void render () { - Gdx.gl.glClearColor(0.5f,1,1,1); + Gdx.gl.glClearColor(0f,0f,0f,1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); // Render the current Screen (State) super.render(); diff --git a/core/src/com/me/brickbuster/entity/Paddle.java b/core/src/com/me/brickbuster/entity/Paddle.java index 2328b22..e2c7c26 100644 --- a/core/src/com/me/brickbuster/entity/Paddle.java +++ b/core/src/com/me/brickbuster/entity/Paddle.java @@ -21,7 +21,7 @@ import net.dermetfan.utils.Pair; public class Paddle extends Entity implements PhysicsBody { public static final Color STICKY_COLOR = Color.GRAY; - public static final Color PADDLE_COLOR = Color.BLACK; + public static final Color PADDLE_COLOR = Color.WHITE; public static final float DEFAULT_WIDTH = 7.5f; public static final float PADDLE_HEIGHT = 0.75f;