Render bricks first
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@ -45,12 +45,12 @@ public class BrickBuster extends ApplicationAdapter {
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Gdx.gl.glClearColor(0.5f,1,1,1);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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ball.render();
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paddle.render();
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for (Block block : blocks) {
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block.render();
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}
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ball.render();
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paddle.render();
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}
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public void update(float dt) {
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